The course is project-based; each module aiming to equip students with a robust portfolio with which to enter the creative industries. Students will learn clean modelling techniques, principles of animation, lighting, shading, texturing, rigging, rendering and compositing.
Students will collaborate in a studio environment as part of a team with students from other digital media courses. Industry-standard production techniques and tools will simulate a professional environment. Students will use facilities with high-spec workstations, including brand-new Wacom Cintiq Pro 24" HD tablets. Students also have access to a digital media studio, motion capture suite and kits including Rokoko MoCap suits.
Kingston University is an active member of The Independent Game Developers' Association (TIGA) and the British Interactive Media Association (BIMA). The technical and creative skills provided by this Computer Animation course are applicable in areas related mainly to the movie and games industry. Furthermore, advertisement, 3D printing, architectural design and web-based modelling are areas that require skills and knowledge on modelling, texturing, rigging, animation, and compositing. Graduates have go on to work at Industrial Light and Magic, Kuato Studios, AccuCities.